My first attempt at a commercial game!


Welcome to Wizard Game (I really need a name for this ๐Ÿ’€)

This is my first attempt at making a game I hope to eventually release on Steam but I'm not really shore if I'll make it there. I'm currently about a month or two in. Right now it's a pretty basic spell based dungeon crawler made in Godot

The major things I've added so far are:

  • A scalable spell system using classes
    • 11 spells
    • 6 spell types including projectile, stat, summon, effect, teleport, and stat
    • spells can be upgraded using coins and a rune system that isnt in use right now as it was far too complex for the state of the project
  • an enemy system
    • enemy spawns
    • enemies get random buffs which are just speed and strength currently but can easily be added to
    • pretty good player tracking (it took a while for them to be able to navigate the rooms without getting stuck too easily)
  • A easily scalable room system
    • Array of rooms to randomly generate dungeon with
    • pre-set start and end rooms
    • chests
    • enemy spawns
    • puzzles

Check the game out if this sounds interesting but don't expect a finished product cuz I've mostly worked on systems so far.

Files

web.zip Play in browser
5 days ago

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