My first attempt at a commercial game!
Escape the Slaughterhouse ยป Devlog




Welcome to Wizard Game (I really need a name for this ๐)
This is my first attempt at making a game I hope to eventually release on Steam but I'm not really shore if I'll make it there. I'm currently about a month or two in. Right now it's a pretty basic spell based dungeon crawler made in Godot
The major things I've added so far are:
- A scalable spell system using classes
- 11 spells
- 6 spell types including projectile, stat, summon, effect, teleport, and stat
- spells can be upgraded using coins and a rune system that isnt in use right now as it was far too complex for the state of the project
- an enemy system
- enemy spawns
- enemies get random buffs which are just speed and strength currently but can easily be added to
- pretty good player tracking (it took a while for them to be able to navigate the rooms without getting stuck too easily)
- A easily scalable room system
- Array of rooms to randomly generate dungeon with
- pre-set start and end rooms
- chests
- enemy spawns
- puzzles
Check the game out if this sounds interesting but don't expect a finished product cuz I've mostly worked on systems so far.
Files
web.zip Play in browser
Dec 10, 2024
Escape the Slaughterhouse
Build powerful spells to take on dangerous dungeons!
More posts
- Update v0.3.3 - Game design rant and its a roguelike now!53 days ago
- Update 0.3.2 - You're a cow59 days ago
- Update v.0.3.1: A large number of small changes69 days ago
- Update v.0.3.0: ITEMS! (A lot of items)82 days ago
- v. 0.2.1: Biggest Update Yet!Feb 15, 2025
- 0.2.0: New level system!Jan 29, 2025
- Update 0.1.2: RUNES! (but they actually work now)Jan 17, 2025
- Update 0.11: Artifacts 2 + General improvmentsDec 19, 2024
- Update 0.1: Artifacts!Dec 15, 2024
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