Update 0.11: Artifacts 2 + General improvments
Escape the Slaughterhouse » Devlog
Not a huge update but some nice improvements including:
- 3 new artifacts (I created them in the last update but this will probably be last update that massively expands the system for a while but artifact upgrades will come eventually)
- lifesteal (gain health when do damage)
- gravity (pulls enemies in - its a bit hard to use but I've had a lot of fun using it)
- Defense (gain some armor when casting a spell)
- artifact saves (saves which you have in each slot)
- Game icon (subject to change fs)
- new puzzle!
- can change how many rooms in dungeon when entering (feature for playtester; will be removed later)
I've been able to get a good deal done this week but will not be able to do too much for the next month or so making my original plan to get a steam page up by the end of February seem a little unrealistic :( but ima try to do as much as I can till then
follow me for updates, next will probably be an art update
playing the game or giving feedback is very much appreciated
Files
web.zip Play in browser
Dec 19, 2024
Escape the Slaughterhouse
Build powerful spells to take on dangerous dungeons!
More posts
- Update v0.3.3 - Game design rant and its a roguelike now!51 days ago
- Update 0.3.2 - You're a cow57 days ago
- Update v.0.3.1: A large number of small changes67 days ago
- Update v.0.3.0: ITEMS! (A lot of items)80 days ago
- v. 0.2.1: Biggest Update Yet!Feb 15, 2025
- 0.2.0: New level system!Jan 29, 2025
- Update 0.1.2: RUNES! (but they actually work now)Jan 17, 2025
- Update 0.1: Artifacts!Dec 15, 2024
- My first attempt at a commercial game!Dec 12, 2024
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