0.2.0: New level system!
Veneficus » Devlog
Its been a little while because this update, even if it didn't change the game a huge amount from a user's perspective, involved a lot of restructuring and other time consuming tasks.
essentially, I've readied the game to create non-procedurally generated levels which should make the game a lot more interesting
Significant updates include:
- lighting over hall - I changed a lot about the lighting, including adding glow to some objects an making the whole environment darker overall which should make the game look a lot better
- 1 preset dungeon layout as well as laying the ground work for many more with new nodes and autotiling
- A new UI for selecting levels
- and a few bug fixes that had to do with swapping you active spell and the death screen
Now that this update is done I am hoping to start releasing a lot of new content in the next month or so including (maybe) multiplayer
Files
web.zip Play in browser
63 days ago
Veneficus
Build powerful spells to take on dangerous dungeons!
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