0.2.0: New level system!
Escape the Slaughterhouse » Devlog
Its been a little while because this update, even if it didn't change the game a huge amount from a user's perspective, involved a lot of restructuring and other time consuming tasks.
essentially, I've readied the game to create non-procedurally generated levels which should make the game a lot more interesting
Significant updates include:
- lighting over hall - I changed a lot about the lighting, including adding glow to some objects an making the whole environment darker overall which should make the game look a lot better
- 1 preset dungeon layout as well as laying the ground work for many more with new nodes and autotiling
- A new UI for selecting levels
- and a few bug fixes that had to do with swapping you active spell and the death screen
Now that this update is done I am hoping to start releasing a lot of new content in the next month or so including (maybe) multiplayer
Files
web.zip Play in browser
Jan 29, 2025
Escape the Slaughterhouse
Build powerful spells to take on dangerous dungeons!
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